Sunday, December 20, 2009

She Samurai

A Muni sketch that is finally getting painted.

Friday, December 11, 2009

Haven't drawn in a while


[[[[[][[[
Originally uploaded by jjutt
feels good to be back with pen & pencil in hand.

Thursday, December 10, 2009

Nathaniel West



Hey guys, I discovered this artists yesterday and thought you would enjoy his stuff. Nice environments, clearly uses some 3d to block in some of the pieces, but keeps the brush work loose enough in areas to still be a very creative looking painter to me.

nathanielwest

Monday, December 7, 2009

Helmet Face



Watched Sphere tonight; inspired by their suit designs.

Saturday, December 5, 2009

Bloodfeathers: Josephine Painting


Josephine is supposed to be a typical badass female. So here she is in a bar discreetly flashing her piece. Still early early stages of development. Just having fun with it at this point.

Some Apple Still Lifes



or is it still lives?

Monday, November 30, 2009

Dive

This is a personal project I have been working on for the last couple weeks in spare time. It started as a dream, that turned into some sketches and finally to this composition. It was a lot of fun, and makes me want to do a couple more in this theme.

Thursday, November 26, 2009

Still Life Study


Inspired by David Rapoza's recent digital still life paintings.

Tuesday, November 24, 2009

MetalFace2


MetalFace2
Originally uploaded by jjutt
Zbrush 3.5 + PScs3

a little urban flavor

Friday, November 20, 2009

Ambassador Council Chair + Sceptre




I really love the process of painting a concept design. More often than not, it's really about the journey. I'm just going to pour some thoughts out on this, about the things that I theorized and the process I took to accomplish this piece. And as always, I'm open to constructive criticism - why things work and why things don't work.

As artists, I think we see the world in terms of shapes and values. The values make up the shapes. It's about how light plays with shadows. Something that I learned from my figure drawing classes is that once you stop labeling the eye, you start to see it as an abstract shape. Basically, you start to draw what you see and not what you know. Hence, we see things in shapes and values.

Another thing about shapes is you have to find ways of breaking it up. When you find yourself having one big empty space on your design, it leaves it off balanced and empty. I did this all throughout my design, from the legs of the chair, to the plates on the chair, to the Ambassador's clothes, and such. Of course, don't over do it, do it to where it works. Otherwise, there's just a blob of color that's suppose to be the leggings of a chair, and that's boring. I guess that's part of detailing.

I started this piece in black and white. But I've noticed that a lot of great artists, don't just use real grayscale. It's either a cool gray or a warm gray. After working on it in grayscale, I used the photo filter option (image/adjustments/photo filter) and overlayed a warm tone on it and from there I started refining it again, color picking the values around the piece. Once I felt like I had somewhat of a defined design, that's when you can overlay color. Color doesn't work if values do not work!!!!!

When picking out colors, I usually try to limit myself to a couple, maybe 3 max to start out with. I'll add another color if I really need to, something to draw attention to. But that's about it, and most of the time, I'm using the eye dropper tool to select colors. I would use the color wheel very seldom.

Repetitive design is also a good thing as it makes a piece a whole. I.e. the legs, and the logo branded on to the plates. This helps a lot with environment work as well. If you've noticed, a lot of people would repeat a similar shape of something as it goes back towards the horizon.

A few more other things: The transform/warp/distort tools are your friends as well as layer masks. Flipping your work as you move along is essential. Limit your brushes, too. I usually only use the round brush with different presets to it. Custom brushes are great for texturing, but most of the time I'm only using a few varieties of the round brush. I try to limit myself when it comes to zooming into a piece. I paint with the canvas zoomed out about 33% or whatever fits to screen. And use big brushes.

I think that pretty much sums up what I think about when I'm painting. I know a lot of these are things we all already know, but it's nice to put things to words.

Cheers,
Angelo

Wednesday, November 18, 2009

Spider-Man Black





Found this oldy sitting in my hard drive. Can't believe I didn't finish any sooner!

Monday, November 16, 2009

Bloodfeathers: Character Sketches 2

Here are some more sketches. The story revolves around a para-military group which battles some evil forces. I know I'm being vague but I'm happy to be able to share the sketches for now.

Saturday, November 14, 2009


slow but going

Enviro Concept



Woke up today thinking about tree ents. Also, I wanted to make some leaf brushes to paint foliage faster.

Friday, November 13, 2009

Bloodfeathers: Character Sketches


I'm excited to present the first few sketches of characters I'm developing for a comic book series called Bloodfeathers. I've been collaborating with the creator Rick Leon and several other L.A. artists from www.skyline-creative.com. Let me know what you think. I'll be posting more work as I go.
EM

Wednesday, November 11, 2009

Tuesday, November 10, 2009

Liminal Rez Show

Wanted to share some pics from the night here -


In this picture: Jason Manley



Andrew making a little speech before his performance with Phaedra









Sorry for the blurriness. My iphone totally captured what I was seeing after having some free wine ;)

Sunday, November 8, 2009

Metamorphica

This was an outstanding event put on by Bad Unkl Sista. They are a Butoh troupe who among other performances, gave us an inspiring drawing/ painting/ photo workshop set to ultra hip music spun by our hosts husband, a talented DJ.

The mood was playful, and yet there was a seriousness involved because all of us were working in a medium, dance, visual arts, music... etc.. that we all care so deeply about. And we were sharing these talents with each other.

Loads of fun, and food for future paintings.

Saturday, November 7, 2009


yeah after a few hours.....is getting there

Friday, November 6, 2009

Speedy




Took Carlos' silhouette and used Craig Mullin's tutorial.

It's a great article, very interesting way to paint and completely different from what I do. Definitely broke some comfort zones here. Wish I had more time on this, but this is it for tonight.

silhouette....first step!

Thursday, November 5, 2009

Racing Stripes and Everything



Tried using livestream today. It is awesome! You can see me paint live at

www.livestream.com/icecreampaintjob

Wednesday, November 4, 2009

Saturday November 4 at 7pm



Hey guys, just want to send a reminder and check in about this Saturday at 7pm. The Bad Unkl Sista Drawing workshop at the Bus Stop Gallery here in San Francisco.

I really hope to see you all there, its been too long since we got together and drew as a group, and the subject matter looks second to none.

Best $30 you could ever spend.

Friday, October 30, 2009

Blue Chiffon

More of a fine art piece than concept. Costume practice. Maybe I can turn her into Bride of Frankenstein for CHOW.

hello every one !!! hour sketch!
cheers

Tuesday, October 27, 2009

Wolverine Painting

Copy of Jason Aaron's Wolverine. Pencil sketch with digital paint.

Monday, October 26, 2009

Looking Forward to This



It's going to be so cool...

Friday, October 23, 2009

HYENA LRRHood Project





Hope you guys enjoy this...I will stylize this towards combination of Team fortress- Simon Blanc -

Thursday, October 22, 2009

Figure Drawings




Did some figure drawings from class. I used to not like vine charcoal, but I think I'm in love with them now...