Thursday, January 29, 2009
Hi , this model was quickly fleshed out in maya as base mesh, then brought in to zbrush for quick modeling. He is inspired from the character in 2d animation studio which Carlos had done a character design and posted on our blogg. When time comes I will continue on him. I enjoyed it very much and it was very quick and stylish. I think I still got him from a angle that is too human realistic as far as some line in the muscles go. I wanted a little more a la Ryan Kingsliey!!